Studio
A studioof one.
Who you work with01
I’m a product designer who also writes the code. I design the product, build the system behind it and make the website that sells it, so you deal with one person who understands all three.
My work covers platforms a business runs on every day, marketplaces in several languages, apps that keep working offline, and Framer sites and templates.
I stay small on purpose. You never explain your project twice, and the person you brief is the person who ships it.
Principles02
01
One pair of hands
The person who designs it builds it. Nothing is lost in a handoff because there isn’t one.
02
Small scope, shipped
The first version is cut until it fits in weeks, then put in front of real users.
03
Yours to keep
Code, designs and accounts are in your name from the first day.
04
Shown, not reported
You see working software every few days, so there is no big reveal to go wrong.
Super intelligence in the loop03
Taste is human.
Speed is super intelligence.
01
I decide
What to build, what to cut, how it should feel. Taste and judgment stay with a person.
02
It accelerates
Research, drafts, code and tests move at a pace a small team can’t match by hand.
03
You get
One senior person on every decision, with the output of a studio.
Process04
Four steps,no surprises.
01
Scope
We cut the idea down to the version that matters and agree what done looks like.
→ Fixed plan
02
Design
Flows first, then screens. You click through the real thing before it is built.
→ Prototype
03
Build
Production code, shown to you every few days, not at the end.
→ Working software
04
Ship
Launch, handover and documentation. Code, designs and accounts are in your name.
→ Live and yours